As the Product and Game Designer, UI/UX Designer, Visual Development (Vis-Dev), and lead concept artist for this project, I've designed and created all the assets, including characters, backgrounds, UI/UX, and item collections. I've created the flow and design of each screen, aiming to achieve a fun, smooth, and satisfying player experience. I was also inspired by and aiming to address kids' and teens' fashion, aesthetics, and general trends. Talented concept artists later joined me to create collections of clothing items and other items such as facial features, hairstyles, and accessories for the characters.
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