© All rights reserved to Pazu Games Ltd
All levels and other content are designed by game designers, supervised by the game director, created artistically from concept to render by the art department's artists supervised by lead artists and team heads, and closely artistically and creatively directed by myself.  
As the art director, I accompany each level, feature, or UI design in the game in choosing the main visual motifs, creating a dynamic and rich composition to support the storytelling and maintain players' engagement throughout the scene. I work with the artistic teams to reach an appeal and vibe coherent with our game's artistic language and creative message.
Starting as a sole vis-dev artist for the game, I've hands-on created the game's end-to-end initial concept art, introducing its signature art style and now-licensed brand characters.
Back to Top